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Prototype X

A back-of-napkin sketch became a working device in six weeks — not because the calendar was generous, but because the scope was carved daily.

2024 Prototype · End-to-end

Challenge

The idea was clear in conversation and fuzzy on paper — a handheld tool for a niche workflow. The risk wasn’t CAD; it was building the wrong thing quickly. We needed a demo that told the truth about ergonomics and latency, not a render.

Approach

Week-by-week gates: breadboard, then custom PCB, then enclosure that apologized in plastic instead of promises. Firmware stayed feature-poor until the core interaction felt undeniable in hand.

  • Two user tests with rough housing — foam and tape count.
  • Power and radio treated as one problem, not two tickets.
  • A kill list posted on the wall; anything not crossed off wasn’t “minimal” yet.

Outcome

A credible demo that survived an afternoon of real use. Whether it becomes a product is a later question; the prototype answered whether the idea deserved that conversation.